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https://github.com/wismna/ModernKeePass.git
synced 2025-10-03 15:40:18 -04:00
WIP ViewModelLocator - Messenger and Recent issues
Refactoring Code cleanup
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@@ -5,6 +5,7 @@ using Windows.UI.Core;
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using Windows.UI.Xaml;
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using Windows.UI.Xaml.Controls;
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using Windows.UI.Xaml.Navigation;
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using GalaSoft.MvvmLight.Command;
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namespace ModernKeePass.Common
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{
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@@ -77,8 +78,8 @@ namespace ModernKeePass.Common
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Windows.Phone.UI.Input.HardwareButtons.BackPressed += HardwareButtons_BackPressed;
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#else
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// Keyboard and mouse navigation only apply when occupying the entire window
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if (this.Page.ActualHeight == Window.Current.Bounds.Height &&
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this.Page.ActualWidth == Window.Current.Bounds.Width)
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if (Page.ActualHeight == Window.Current.Bounds.Height &&
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Page.ActualWidth == Window.Current.Bounds.Width)
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{
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// Listen to the window directly so focus isn't required
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Window.Current.CoreWindow.Dispatcher.AcceleratorKeyActivated +=
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@@ -1,156 +0,0 @@
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using System.Collections.Generic;
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using System.Linq;
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using Windows.Foundation.Collections;
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namespace ModernKeePass.Common
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{
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/// <summary>
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/// Implementation of IObservableMap that supports reentrancy for use as a default view
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/// model.
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/// </summary>
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public class ObservableDictionary : IObservableMap<string, object>
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{
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private class ObservableDictionaryChangedEventArgs : IMapChangedEventArgs<string>
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{
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public ObservableDictionaryChangedEventArgs(CollectionChange change, string key)
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{
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CollectionChange = change;
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Key = key;
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}
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public CollectionChange CollectionChange { get; private set; }
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public string Key { get; private set; }
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}
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private readonly Dictionary<string, object> _dictionary = new Dictionary<string, object>();
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public event MapChangedEventHandler<string, object> MapChanged;
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private void InvokeMapChanged(CollectionChange change, string key)
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{
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var eventHandler = MapChanged;
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if (eventHandler != null)
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{
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eventHandler(this, new ObservableDictionaryChangedEventArgs(change, key));
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}
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}
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public void Add(string key, object value)
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{
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_dictionary.Add(key, value);
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InvokeMapChanged(CollectionChange.ItemInserted, key);
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}
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public void Add(KeyValuePair<string, object> item)
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{
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Add(item.Key, item.Value);
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}
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public void AddRange(IEnumerable<KeyValuePair<string, object>> values)
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{
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foreach (var value in values)
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{
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Add(value);
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}
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}
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public bool Remove(string key)
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{
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if (_dictionary.Remove(key))
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{
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InvokeMapChanged(CollectionChange.ItemRemoved, key);
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return true;
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}
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return false;
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}
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public bool Remove(KeyValuePair<string, object> item)
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{
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object currentValue;
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if (_dictionary.TryGetValue(item.Key, out currentValue) &&
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Equals(item.Value, currentValue) && _dictionary.Remove(item.Key))
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{
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InvokeMapChanged(CollectionChange.ItemRemoved, item.Key);
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return true;
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}
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return false;
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}
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public object this[string key]
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{
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get
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{
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return _dictionary[key];
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}
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set
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{
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_dictionary[key] = value;
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InvokeMapChanged(CollectionChange.ItemChanged, key);
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}
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}
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public void Clear()
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{
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var priorKeys = _dictionary.Keys.ToArray();
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_dictionary.Clear();
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foreach (var key in priorKeys)
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{
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InvokeMapChanged(CollectionChange.ItemRemoved, key);
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}
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}
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public ICollection<string> Keys
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{
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get { return _dictionary.Keys; }
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}
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public bool ContainsKey(string key)
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{
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return _dictionary.ContainsKey(key);
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}
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public bool TryGetValue(string key, out object value)
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{
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return _dictionary.TryGetValue(key, out value);
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}
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public ICollection<object> Values
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{
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get { return _dictionary.Values; }
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}
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public bool Contains(KeyValuePair<string, object> item)
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{
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return _dictionary.Contains(item);
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}
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public int Count
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{
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get { return _dictionary.Count; }
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}
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public bool IsReadOnly
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{
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get { return false; }
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}
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public IEnumerator<KeyValuePair<string, object>> GetEnumerator()
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{
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return _dictionary.GetEnumerator();
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}
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System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
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{
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return _dictionary.GetEnumerator();
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}
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public void CopyTo(KeyValuePair<string, object>[] array, int arrayIndex)
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{
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int arraySize = array.Length;
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foreach (var pair in _dictionary)
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{
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if (arrayIndex >= arraySize) break;
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array[arrayIndex++] = pair;
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}
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}
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}
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}
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@@ -1,78 +0,0 @@
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using System;
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using System.Windows.Input;
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namespace ModernKeePass.Common
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{
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/// <summary>
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/// A command whose sole purpose is to relay its functionality
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/// to other objects by invoking delegates.
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/// The default return value for the CanExecute method is 'true'.
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/// <see cref="RaiseCanExecuteChanged"/> needs to be called whenever
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/// <see cref="CanExecute"/> is expected to return a different value.
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/// </summary>
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public class RelayCommand : ICommand
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{
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private readonly Action _execute;
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private readonly Func<bool> _canExecute;
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/// <summary>
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/// Raised when RaiseCanExecuteChanged is called.
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/// </summary>
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public event EventHandler CanExecuteChanged;
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/// <summary>
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/// Creates a new command that can always execute.
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/// </summary>
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/// <param name="execute">The execution logic.</param>
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public RelayCommand(Action execute)
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: this(execute, null)
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{
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}
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/// <summary>
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/// Creates a new command.
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/// </summary>
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/// <param name="execute">The execution logic.</param>
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/// <param name="canExecute">The execution status logic.</param>
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public RelayCommand(Action execute, Func<bool> canExecute)
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{
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if (execute == null)
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throw new ArgumentNullException(nameof(execute));
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_execute = execute;
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_canExecute = canExecute;
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}
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/// <summary>
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/// Determines whether this <see cref="RelayCommand"/> can execute in its current state.
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/// </summary>
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/// <param name="parameter">
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/// Data used by the command. If the command does not require data to be passed, this object can be set to null.
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/// </param>
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/// <returns>true if this command can be executed; otherwise, false.</returns>
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public bool CanExecute(object parameter)
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{
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return _canExecute?.Invoke() ?? true;
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}
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/// <summary>
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/// Executes the <see cref="RelayCommand"/> on the current command target.
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/// </summary>
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/// <param name="parameter">
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/// Data used by the command. If the command does not require data to be passed, this object can be set to null.
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/// </param>
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public void Execute(object parameter)
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{
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_execute();
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}
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/// <summary>
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/// Method used to raise the <see cref="CanExecuteChanged"/> event
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/// to indicate that the return value of the <see cref="CanExecute"/>
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/// method has changed.
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/// </summary>
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public void RaiseCanExecuteChanged()
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{
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CanExecuteChanged?.Invoke(this, EventArgs.Empty);
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}
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}
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}
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