Files
modernkeepass/ModernKeePass10/Views/BasePages/LayoutAwarePageBase.cs
Geoffroy BONNEVILLE 56d93a5187 Moved application code to the Application layer
Imported Win10 project
Code cleanup
WIP - Use common UWP services for Win8.1 and Win10
2020-04-06 20:20:45 +02:00

207 lines
8.5 KiB
C#

using System;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Data;
using Windows.UI.Xaml.Navigation;
using ModernKeePass.Application.Common.Interfaces;
using ModernKeePass.Common;
using ModernKeePass.Domain.Interfaces;
namespace ModernKeePass.Views.BasePages
{
public class LayoutAwarePageBase: Page
{
/// <summary>
/// NavigationHelper is used on each page to aid in navigation and
/// process lifetime management
/// </summary>
public NavigationHelper NavigationHelper { get; }
public ListView ListView { get; set; }
public virtual CollectionViewSource ListViewSource { get; set; }
public virtual IHasSelectableObject Model { get; set; }
public LayoutAwarePageBase()
{
// Setup the navigation helper
NavigationHelper = new NavigationHelper(this);
NavigationHelper.LoadState += navigationHelper_LoadState;
NavigationHelper.SaveState += navigationHelper_SaveState;
// Setup the logical page navigation components that allow
// the page to only show one pane at a time.
NavigationHelper.GoBackCommand = new RelayCommand(GoBack, CanGoBack);
// Start listening for Window size changes
// to change from showing two panes to showing a single pane
Window.Current.SizeChanged += Window_SizeChanged;
InvalidateVisualState();
}
protected void ListView_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
// Invalidate the view state when logical page navigation is in effect, as a change
// in selection may cause a corresponding change in the current logical page. When
// an item is selected this has the effect of changing from displaying the item list
// to showing the selected item's details. When the selection is cleared this has the
// opposite effect.
if (!UsingLogicalPageNavigation()) return;
NavigationHelper.GoBackCommand.RaiseCanExecuteChanged();
InvalidateVisualState();
}
/// <summary>
/// Populates the page with content passed during navigation. Any saved state is also
/// provided when recreating a page from a prior session.
/// </summary>
/// <param name="sender">
/// The source of the event; typically <see cref="Common.NavigationHelper"/>
/// </param>
/// <param name="e">Event data that provides both the navigation parameter passed to
/// <see cref="Frame.Navigate(Type, Object)"/> when this page was initially requested and
/// a dictionary of state preserved by this page during an earlier
/// session. The state will be null the first time a page is visited.</param>
protected void navigationHelper_LoadState(object sender, LoadStateEventArgs e)
{
if (e.PageState == null)
{
// When this is a new page, select the first item automatically unless logical page
// navigation is being used (see the logical page navigation #region below.)
if (!UsingLogicalPageNavigation())
{
ListViewSource.View?.MoveCurrentToFirst();
}
}
else
{
// Restore the previously saved state associated with this page
if (e.PageState.ContainsKey("SelectedItem"))
{
ListViewSource.View?.MoveCurrentTo(e.PageState["SelectedItem"]);
}
}
}
/// <summary>
/// Preserves state associated with this page in case the application is suspended or the
/// page is discarded from the navigation cache. Values must conform to the serialization
/// requirements of <see cref="Common.SuspensionManager.SessionState"/>.
/// </summary>
/// <param name="sender">The source of the event; typically <see cref="Common.NavigationHelper"/></param>
/// <param name="e">Event data that provides an empty dictionary to be populated with
/// serializable state.</param>
protected void navigationHelper_SaveState(object sender, SaveStateEventArgs e)
{
if (ListViewSource.View != null)
{
e.PageState["SelectedItem"] = Model?.SelectedItem;
}
}
#region Logical page navigation
// The split page is designed so that when the Window does have enough space to show
// both the list and the details, only one pane will be shown at at time.
//
// This is all implemented with a single physical page that can represent two logical
// pages. The code below achieves this goal without making the user aware of the
// distinction.
protected const int MinimumWidthForSupportingTwoPanes = 768;
/// <summary>
/// Invoked to determine whether the page should act as one logical page or two.
/// </summary>
/// <returns>True if the window should show act as one logical page, false
/// otherwise.</returns>
protected bool UsingLogicalPageNavigation()
{
return Window.Current.Bounds.Width < MinimumWidthForSupportingTwoPanes;
}
/// <summary>
/// Invoked with the Window changes size
/// </summary>
/// <param name="sender">The current Window</param>
/// <param name="e">Event data that describes the new size of the Window</param>
protected void Window_SizeChanged(object sender, Windows.UI.Core.WindowSizeChangedEventArgs e)
{
InvalidateVisualState();
}
protected bool CanGoBack()
{
if (UsingLogicalPageNavigation() && ListView.SelectedItem != null)
{
return true;
}
return NavigationHelper.CanGoBack();
}
protected void GoBack()
{
if (UsingLogicalPageNavigation() && ListView.SelectedItem != null)
{
// When logical page navigation is in effect and there's a selected item that
// item's details are currently displayed. Clearing the selection will return to
// the item list. From the user's point of view this is a logical backward
// navigation.
ListView.SelectedItem = null;
}
else
{
NavigationHelper.GoBack();
}
}
protected void InvalidateVisualState()
{
var visualState = DetermineVisualState();
VisualStateManager.GoToState(this, visualState, false);
NavigationHelper.GoBackCommand.RaiseCanExecuteChanged();
}
/// <summary>
/// Invoked to determine the name of the visual state that corresponds to an application
/// view state.
/// </summary>
/// <returns>The name of the desired visual state. This is the same as the name of the
/// view state except when there is a selected item in portrait and snapped views where
/// this additional logical page is represented by adding a suffix of _Detail.</returns>
protected string DetermineVisualState()
{
if (!UsingLogicalPageNavigation())
return "PrimaryView";
// Update the back button's enabled state when the view state changes
var logicalPageBack = UsingLogicalPageNavigation() && ListView?.SelectedItem != null;
return logicalPageBack ? "SinglePane_Detail" : "SinglePane";
}
#endregion
#region NavigationHelper registration
/// The methods provided in this section are simply used to allow
/// NavigationHelper to respond to the page's navigation methods.
///
/// Page specific logic should be placed in event handlers for the
/// <see cref="Common.NavigationHelper.LoadState"/>
/// and <see cref="Common.NavigationHelper.SaveState"/>.
/// The navigation parameter is available in the LoadState method
/// in addition to page state preserved during an earlier session.
protected override void OnNavigatedTo(NavigationEventArgs e)
{
NavigationHelper.OnNavigatedTo(e);
}
protected override void OnNavigatedFrom(NavigationEventArgs e)
{
NavigationHelper.OnNavigatedFrom(e);
}
#endregion
}
}